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Computerization and Controversy: Value Conflicts and Social Choices, 2nd Edition

Computerization and Controversy: Value Conflicts and Social Choices, 2nd Edition
Rob Kling
ISBN: 978-0-12-415040-9

The Second Edition of Computerization and Controversy: Value Conflicts and Social Choices is a collection of 78 articles that examine the social aspects of computerization from a variety of perspectives, many presenting important viewpoints not often discussed in the conventional literature. A number of paired articles comprise thought-provoking head-on debate. Fields represented include computer science, information systems, management, journalism, psychology, law, library science, and sociology.

This volume introduces some of the major controversies surrounding the computerization of society and helps readers recognize the social processes that drive and shape computerization. Division into eight provocatively titled sections facilitates course planning for classroom or seminar use. A lead article for each section frames the major controversies, locates the selections within the debates, and points to other relevant literature... [more]

User Interface Design and Evaluation

User Interface Design and Evaluation
Debbie Stone
Caroline Jarrett
Mark Woodroffe
Shailey Minocha

ISBN: 978-0-12-088436-0

"User Interface Design and Evaluation is comprehensive and clear. It's an amazing achievement--atextbook in plain English that works both for the classroom and for practitioners learning on their own. It covers the entire user-centered design process with details on the steps and techniques for requirements gathering, design, and, evaluation. It includes great stories and case studies as well as engaging exercises. This is a superb book that puts all the pieces together." —Ginny Redish, Redish & Associates, Inc.... [more]

Understanding Mobile Human-Computer Interaction

Understanding Mobile Human-Computer Interaction
Steve Love
ISBN: 978-0-7506-6352-6

Taking a psychological perspective, this book examines the role of Human-Computer Interaction in the field of Information Systems research.
The introductory section of the book covers the basic tenets of the HCI discipline, including how it developed and an overview of the various academic disciplines that contribute to HCI research. The second part of the book focuses on the application of HCI to Information Systems research, and reviews ways in which HCI techniques, methodologies and other research components have been used to date in the IS field. The third section of the book looks at the research areas where HCI has not yet been fully exploited in relation to IS, such as broadening user groups and user acceptance of technology. The final section of the book comprises of a set of guidelines for students to follow when undertaking an HCI based research project... [more]

Cost Justifiable Usability

Cost-Justifying Usability: An Update for the Internet Age, Second Edition, 2nd Edition
Randolph Bias
Deborah Mayhew

ISBN: 978-0-120-95811-5

You just know that an improvement of the user interface will reap rewards, but how do you justify the expense and the labor and the time—guarantee a robust ROI!—ahead of time? How do you decide how much of an investment should be funded? And what is the best way to sell usability to others?

In this completely revised and new edition, Randolph G. Bias (University of Texas at Austin, with 25 years’ experience as a usability practitioner and manager) and Deborah J. Mayhew (internationally recognized usability consultant and author of two other seminal books including The Usability Engineering Lifecycle) tackle these and many other problems. It has been updated to cover cost-justifying usability for Web sites and intranets, for the complex applications we have today, and for a host of products—offering techniques, examples, and cases that are unavailable elsewhere... [more]

Effective Prototyping for Software Makers

Effective Prototyping for Software Makers
Jonathan Arnowitz
Michael Arent
Nevin Berger

ISBN: 978-0-120-88568-8

Much as we hate to admit it, most prototyping practice lacks a sophisticated understanding of the broad concepts of prototyping—and its strategic position within the development process. Often we overwhelm with a high fidelity prototype that designs us into a corner. Or, we can underwhelm with a prototype with too much ambiguity and flexibility to be of much use in the software development process.

This book will help software makers—developers, designers, and architects—build effective prototypes every time: prototypes that convey enough information about the product at the appropriate time and thus set expectations appropriately... [more]

GUI Bloopers 2.0: Common User Interface Design Don'ts and Dos

GUI Bloopers 2.0: Common User Interface Design Don'ts and Dos
Jeff Johnson
ISBN: 978-0-12-370643-0

Is your application or Web site ready for prime time?

A major revision of a classic reference, GUI Bloopers 2.0 looks at user interface design bloopers from commercial software, Web sites, Web applications, and information appliances, explaining how intelligent, well-intentioned professionals make these mistakes--and how you can avoid them. While equipping you with the minimum of theory, GUI expert Jeff Johnson presents the reality of interface design in an entertaining, anecdotal, and instructive way... [more]


Information Visualization: Perception for Design, 2nd Edition

Information Visualization: Perception for Design, 2nd Edition
Colin Ware
ISBN: 978-1-55860-819-1

Major revision of a classic work in this field, including full color illustrations throughout.

"This unique and essential guide to human visual perception and related cognitive principles will enrich courses on information visualization and empower designers to see their way forward. Ware’s updated review of empirical research and interface design examples will do much to accelerate innovation and adoption of information visualization." —Ben Shneiderman, University of Maryland... [more]

Letting Go of the Words: Writing Web Content That Works

Letting Go of the Words: Writing Web Content That Works
Janice (Ginny) Redish
ISBN: 978-0-123-69486-7

"Redish has done her homework and created a thorough overview of the issues in writing for the Web. Ironically, I must recommend that you read her every word so that you can find out why your customers won't read very many words on your website -- and what to do about it." — Jakob Nielsen, Principal, Nielsen Norman Group

“There are at least twelve billion web pages out there. Twelve billion voices talking, but saying mostly nothing. If just 1% of those pages followed Ginny’s practical, clear advice, the world would be a better place. Fortunately, you can follow her advice for 100% of your own site’s pages, so pick up a copy of Letting Go of the Words and start communicating effectively today.” —Lou Rosenfeld, co-author, Information Architecture for the World Wide Web... [more]

Rapid Contextual Design: A How-to Guide to Key Techniques for User-Centered Design

Rapid Contextual Design: A How-to Guide to Key Techniques for User-Centered Design
Karen Holtzblatt
Jessamyn Wendell
Shelley Wood

ISBN: 978-0-12-354051-5

Is it impossible to schedule enough time to include users in your design process? Is it difficult to incorporate elaborate user-centered design techniques into your own standard design practices? Do the resources needed seem overwhelming?

This handbook introduces Rapid CD, a fast-paced, adaptive form of Contextual Design. Rapid CD is a hands-on guide for anyone who needs practical guidance on how to use the Contextual Design process and adapt it to tactical projects with tight timelines and resources... [more]

Sketching User Experiences: Getting the Design Right and the Right Design

Sketching User Experiences: Getting the Design Right and the Right Design
Bill Buxton
ISBN: 978-0-12-374037-3

Bill Buxton and I share a common belief that design leadership together with technical leadership drives innovation. Sketching, prototyping, and design are essential parts of the process we use to create new products. Bill Buxton brings design leadership and creativity to Microsoft. Through his thought-provoking personal examples he is inspiring others to better understand the role of design in their own companies —Bill Gates, Chairman, Microsoft

“Informed design is essential.” While it might seem that Bill Buxton is exaggerating or kidding with this bold assertion, neither is the case. In an impeccably argued and sumptuously illustrated book, design star Buxton convinces us that design simply must be integrated into the heart of business —Roger Martin, Dean, Rotman School of Management, University of Toronto... [more]


Text Entry Systems: Mobility, Accessibility, Universality

Text Entry Systems: Mobility, Accessibility, Universality
I. Scott MacKenzie
Kumiko Tanaka-Ishii

ISBN: 978-0-123-73591-1

Text entry has never been so important as it is today. This is in large part due to the phenomenal, relatively recent success of mobile computing, text messaging on mobile phones, and the proliferation of small devices like the Blackberry and Palm Pilot. Compared with the recent past, when text entry was primarily through the standard “qwerty” keyboard, people today use a diverse array of devices with the number and variety of such devices ever increasing.

The variety is not just in the devices, but also in the technologies used: Entry modalities have become more varied and include speech recognition and synthesis, handwriting recognition, and even eye-tracking using image processing on web-cams. Statistical language modeling has advanced greatly in the past ten years and so therein is potential to facilitate and improve text entry—increasingly, the way people communicate... [more]

The Mobile Connection

The Mobile Connection: The Cell Phone's Impact on Society
Richard Ling
ISBN: 978-1-558-60936-5

Has the cell phone forever changed the way people communicate? The mobile phone is used for “real time” coordination while on the run, adolescents use it to manage their freedom, and teens “text” to each other day and night. The mobile phone is more than a simple technical innovation or social fad, more than just an intrusion on polite society. This book, based on world-wide research involving tens of thousands of interviews and contextual observations, looks into the impact of the phone on our daily lives. The mobile phone has fundamentally affected our accessibility, safety and security, coordination of social and business activities, and use of public places.... [more]

The Persona Lifecycle

The Persona Lifecycle: Keeping People in Mind Throughout Product Design
John Pruitt
Tamara Adlin

ISBN: 978-0-125-66251-2

If you design and develop products for people, this book is for you. The Persona Lifecycle addresses the “how” of creating effective personas and using those personas to design products that people love. It doesn’t just describe the value of personas; it offers detailed techniques and tools related to planning, creating, communicating, and using personas to create great product designs. Moreover, it provides rich examples, samples, and illustrations to imitate and model. Perhaps most importantly, it positions personas not as a panacea, but as a method used to complement other user-centered design (UCD) techniques including scenario-based design, cognitive walkthroughs and user testing... [more]

Keeping Found Things Found

Keeping Found Things Found: The Study and Practice of Personal Information
William P. Jones
ISBN: 978-0-123-70866-3

WE ARE ADRIFT IN A SEA OF INFORMATION. We need information to make good decisions, to get things done, to learn, and to gain better mastery of the world around us. But we do not always have good control of our information - not even in the "home waters" of an office or on the hard drive of a computer. Instead, information may be controlling us - keeping us from doing the things we need to do, getting us to waste money and precious time. The growth of available information, plus the technologies for its creation, storage, retrieval, distribution and use, is astonishing and sometimes bewildering. Can there be a similar growth in our understanding for how best to manage information and informational tools?... [more]

Visual Thinking

Visual Thinking: for Design
Colin Ware
ISBN: 978-0-123-70896-0

Increasingly, designers need to present information in ways that aid their audience’s thinking process. Fortunately, results from the relatively new science of human visual perception provide valuable guidance.

In Visual Thinking for Design, Colin Ware takes what we now know about perception, cognition, and attention and transforms it into concrete advice that designers can directly apply. He demonstrates how designs can be considered as tools for cognition - extensions of the viewer’s brain in much the same way that a hammer is an extension of the user’s hand.

Experienced professional designers and students alike will learn how to maximize the power of the information tools they design for the people who use them... [more]

Human Computer Interaction Courses
To find textbooks click the course headings below.

Introduction to Computer Science (CS0) coures:

  • Computer Ethics
  • Computer Science for Engineers

Human-Computer Interaction (HCI) courses:

  • Introduction Human-Computer Interaction (HCI), Computer
  • Human Interaction
    Human-Computer Interaction (HCI), Computer-Human Interaction Advanced Topics
  • User Interface Design


Web Programming and Design courses:

  • Web Design: Aesthetic / Layout Principles
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